FOR IMMEDIATE RELEASE:
Renowned Game Artist Larry Elmore to Join SIEGE in Atlanta
ATLANTA, GEORGIA – (Sept. 12, 2017) – The Georgia Game Developers Association announced today that award-winning game artist Larry Elmore, renowned for his work on Dungeons and Dragons, Everquest and more, will speak at the 11th annual Southern Interactive Entertainment and Game Expo (www.siegecon.net) Oct. 6 – 8 in Atlanta.
“Elmore’s work has set the high bar for all game artists,” said Andrew Greenberg, SIEGE conference director. “His fantasy characters and scenes are second to none, and make him both one of the best concept and cover artists.”
Larry Elmore has been creating award-winning fantasy and science fiction art for more than 40 years. After Perhaps best known for his work with TSR from 1981 to 1987 where he helped set the standards of gaming art in the role-playing genre. Besides creating covers for Dungeons & Dragons, AD&D, Star Frontiers and other gaming books, he created SnarfQuest Tales for the company’s Dragon Magazine. He may be best known for his work with the world of Dragonlance, exemplified by the covers of the DRAGONLANCE book series.
Since 1987 he has been a freelance illustrator, creating covers for comics, computer games, magazines, fantasy and science fiction books and many other projects. Elmore is also co-author of Runes of Autumn and creator of the Sovereign Stone series. In the gaming and comic industries, he freelanced for TSR, Inc, FASA, Mayfair Games, Game Designer’s Workshop, White Wolf, Iron Crown Enterprises, Dragon Magazine, Amazing Magazine, Wizard Press, D. C. Comics, First Comics, Eclipse Comics and Frank Frazetta’s Fantasy Illustrated. Miscellaneous credits include LJN Toys, Mattel, Lucas Films, Tonka, Monogram Models, Western Publishing, Sony Entertainment’s EverQuest, and various computer game covers.
Taking place in Atlanta, SIEGE is the largest professional game development conference in the Southern United States. Since 2007, SIEGE has featured leading figures from the industry and has hosted panels reflecting a wide spectrum of the game production industry, including artists, programmers, designers, investors, writers, teachers and business executives. The event also showcases a College Fair for high school students and a Game Studio Investment Conference.